Showing posts with label typedef struct. Show all posts
Showing posts with label typedef struct. Show all posts

Friday, 3 April 2020

Typedef in C with examples


Consider following example:
#include<stdio.h>
   struct student{
       int rollno;
       float marks;
   };

int main(){
   struct student s1;
   s1.rollno=12;
   s1.marks=92.5;
  
   printf("\nStudent 1 Details\n");
   printf("\nRoll No:%d",s1.rollno);
   printf("\nMarks:%.2f\n",s1.marks);
  
   struct student s2;
   s2.rollno=13;
   s2.marks=90;
  
   printf("\nStudent 2 Details\n");
   printf("\nRoll No:%d",s2.rollno);
   printf("\nMarks:%.2f\n",s2.marks);

 return 0;
}

As you can see in above example, every time, a structure variable is being declared, we have to write struct student varName.
To avoid writing struct all over the place, we can use typedef with structure declaration. Using typedef avoids having to write struct every time you declare a variable of that type.
 Example:
#include<stdio.h>
   typedef struct student{
       int rollno;
       float marks;
   };
int main(){
   student s1;
   s1.rollno=12;
   s1.marks=92.5;
  
   printf("\nStudent 1 Details\n");
   printf("\nRoll No:%d",s1.rollno);
   printf("\nMarks:%.2f\n",s1.marks);
  
   student s2;
   s2.rollno=13;
   s2.marks=90;
  
   printf("\nStudent 2 Details\n");
   printf("\nRoll No:%d",s2.rollno);
   printf("\nMarks:%.2f\n",s2.marks);

 return 0;
}

Another version of above program:
  #include<stdio.h>
   typedef struct {
       int rollno;
       float marks;
   }student;
int main(){
   student s1;
   s1.rollno=12;
   s1.marks=92.5;
  
   printf("\nStudent 1 Details\n");
   printf("\nRoll No:%d",s1.rollno);
   printf("\nMarks:%.2f\n",s1.marks);
  
   student s2;
   s2.rollno=13;
   s2.marks=90;
  
   printf("\nStudent 2 Details\n");
   printf("\nRoll No:%d",s2.rollno);
   printf("\nMarks:%.2f\n",s2.marks);

 return 0;
}

Another version of same program:
  #include<stdio.h>
   struct student{
       int rollno;
       float marks;
   };
   typedef struct student;
int main(){
   student s1;
   s1.rollno=12;
   s1.marks=92.5;
  
   printf("\nStudent 1 Details\n");
   printf("\nRoll No:%d",s1.rollno);
   printf("\nMarks:%.2f\n",s1.marks);
  
   student s2;
   s2.rollno=13;
   s2.marks=90;
  
   printf("\nStudent 2 Details\n");
   printf("\nRoll No:%d",s2.rollno);
   printf("\nMarks:%.2f\n",s2.marks);

 return 0;
}

Another version of above program:
  #include<stdio.h>
   struct student{
       int rollno;
       float marks;
   };
   typedef struct student s;
int main(){
   s s1;
   s1.rollno=12;
   s1.marks=92.5;
  
   printf("\nStudent 1 Details\n");
   printf("\nRoll No:%d",s1.rollno);
   printf("\nMarks:%.2f\n",s1.marks);
  
   s s2;
   s2.rollno=13;
   s2.marks=90;
  
   printf("\nStudent 2 Details\n");
   printf("\nRoll No:%d",s2.rollno);
   printf("\nMarks:%.2f\n",s2.marks);

 return 0;
}

Summary:
(i). Typedef keyword is used to give a new symbolic name(i.e alias) to another existing type.
(ii). It saves some typing.
(iii). It makes code cleaner.




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